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Making it so you can turn off the default walking sounds

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1 comment

  • Jwhystudios

    Yes, it can really be annoying when what the player is walking on makes the default noise noise that doesn’t match. and I’m pretty sure we also hear the sound while on invisible collision. So if it’s supposed to be like they are floating on invisible collision, it doesn’t make sense that they hear footsteps, so being able to toggle on or off, maybe with a role, would be very nice

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