Data storage object.
I can think of a number of uses for this, basically a circuit that can store data to a chip that remains those values when the room is saved. I would love to be able to walk around a room with an invention and click it at certain places, and then record those positions into a chip, be it vectors, quaternions, height, string, etc. This would make it so much easier to generate data that might be used for a game.
Ideally it would just be a modifier for existing variables, kind of how a cloud variable is shared between people in a room, it would be a cloud variable that only that room could access. Ideally it wouldn't need to be synced across instances of the room, but it should be able to be edited by a circuit by someone who has maker pen rights in that room, and when the room is saved, that data is saved with the room.
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