CV2 : Player Is VR chip
Detects of the Player is a VR Player outputs True,
Outputs False if the Player is not on VR / False if Player is on Screen mode.
Edit - There is a certified invention wich does exactly this now!
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Hm, I could see interesting uses with this. Cool idea!
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Already possible. While it is possible, it is hard to set up, since it includes some weird measurements.
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How is it possible?
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Screen and VR players spawn differently. VR players spawn randomly, because their hands are all over the place and stuff. But, screen players spawn the same every time. If you get where their hand is, rotation, all of that, and equal it with some values of where their hands should be and all, you can say whether or not they are a screen mode player. If you want a easier solution, you can get the rotation of a gun handle, and where the bullet will go. Screen moders have it easy for shooting guns and the location of the bullet will land on the cursor most of the time. VR players have it that the gun shoots straight. Not sure if this is clear but yeah.
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