Environment Blurring
Have you ever wanted to have that amazing visual aid in your maps that just added so much to the visuals? Blurring is the answer! A blurring effect that works similarly to the fog effect (where you can change the distance of the blur). But this time have a blur intensity as well as a blur depth (changes the intensity based on distance, 0 would have a sharp edge as if it goes from 0 blur to max intensity blur, 5 would make the transition much smoother where the intensity of the blue is more gradual. This would allow players to make room logos similar to the reclympics room logos, as well as have an intriguing effect that can give the illusion of size, similar to how it is used in the console game “Grounded”.
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Love this suggestion, hopefully this is something they can implement with their current graphics engine.
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