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Server Variables

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1 comment

  • Nitr0h

    This could be made better if instead of a variable type, it was a Circuit Board type. Imagine being able to configure a Circuit Board to run for all active instances, while still being able to pass values like strings & integers into it.

     

    Then you'd be able to for example make everybody in every instance float for a while after triggering a Circuit Board in a instance, or show a subtitle for every player for things like instance-wide map events happening.

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