CV2: Player voice detection and recording
Player Spoke (Event Receiver)
- Detects when a players mic is picking up audio
- Executes a constant signal until the player is finished speaking
- The event runs locally for every player (I forgot to remove the 'player' output on the blender recreation below)
- The Mic Volume outputs how loud the players mic is at any given moment
Player Speak End (Event Receiver)
- Executes as soon as a players mic is no longer hearing any audio
Player Get Is Speaking (Circuit)
- Outputs true whenever a players mic is picking up audio
Player Get Mic Volume (Circuit)
- Outputs the loudness of a players mic at any given moment
Voice Recorder (Object)
- Can be executed to record a targeted players mic and puts it onto an audio sampler
- Can be stopped with another execute or will automatically stop recording after a set duration of time
5
Please sign in to leave a comment.
Comments
0 comments