Room Variables and Room Events (expanded suggestion)
A few months back, MollyRR posted a suggestion of the Room Variable. I thought about the many ways this could be used, so I'm here to expand on that suggestion, with Room Events. Room Events could be a toggleable option in the Event Definition chip or Event Sender, so that whenever the sender triggers in one instance, the receiver would trigger in all other active instances, with another toggle option to trigger in all or certain subrooms also. With this type of event, you could trigger an announcement in your entire room, or trigger a live event so everyone can watch it at the same time. When Room Variables get updated, they can take effect in new instances that come online after the variable gets updated, to display a constant message of the day, or a trivia question, which, with enough circuits, could give a room currency prize when answered correctly. The difference between the two chips is that the event chip would trigger in only current instances (not new ones) and the variable chip would update in only new instances that are created after the variable is updated. If you like this suggestion, upvote it!
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This actually is an amazing idea
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