Object Definition Boards
This would most likely come out after Object Model/Hierarchy comes out, once you can create circuit boards for normal creation objects.
The Object Definition Board would function very identically to the current existing Player Definition Board, but it would assign itself to the circuit boards for specified objects instead of players.
It would be best for the Object Definition Board to be configurable to only target objects with a specific tag.
This would be useful to save on chip count, and would also be incredibly useful to store different values using variables inside of multiple objects.
It would be very convenient to be able to edit just one Object Definition Board, make changes, and have those changes affect multiple object boards. Players would no longer have to modify every single one manually.
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Great idea.
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This will save a Lot of time in rooms where I have around 20-30 objects with object boards containing the same logic. Definitely up-voting this!
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They were working on it in on one of their blog post however I hope this gets released soon
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