Player Get Outfit - Player Get Owns Clothing Item - Player Get Has Wearing Clothing Item - Player Get Outfit Price
I think that these chip are a devs chip, at least the Player Has Clothing Item, if it is i'd love to see it for public. Lemmi explain each chip:
Player Get Outfit: It will be a chip with a player input and an output for each outfit category, and each output will display the full name of the clothing item the player has on that category, if this get added PLEASE dont do it on a list, imma bonk myself if its in list.
Player Get Owns Clothing Item: Will work as the if, but instead of having an bool input to have as condition, it'll be a string value, if the player owns the writen clothing item, it will execute the then output, if it doesnt, the else output will execute
Player Get Is Wearing Clothing Item: Exactly the same as the Player Get Owns Clothing Item, just that insted of having the condition as if player owns the clothing item, the condition is if the player is wearing the clothing item.
Player Get Outfit Price: This one is just for miscellaneous things, but might come in handy. This gets the price of each clothing item the player has equipped at the moment and adds the price into one number.
In my account @KittenWaffles, i've posted an announcement of how each of these chips would look like!
Please devs respond to this, the RR creators need answers about this one :')
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this is so true, it could be usefull for serious RP maps to force the player to stay with the same outfit
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