Rec Room runs and and performs the best when running the correct hardware with the most compatible software. This article talks about how headsets will perform when using SteamVR, and if you should instead be using another version of Rec Room.
Valve Index = Great ✅
As a native SteamVR headset, using the Valve Index to play Rec Room is a great option as one of the more expensive VR offerings.
As an added tip, if you do not like the default Rec Room controls for the Valve Index Controllers and how we utilize the finger tracking grip, we have an official legacy option available in the SteamVR bindings section. This changes how you grab objects to be more in-line with the Meta Quest controller bindings, which may offer more precision.
HTC Vive, Vive Pro line of headsets = Great ✅
Another native SteamVR headset. We offer native support for the Vive wand controllers.
Other Compatible SteamVR Headsets = Great ✅
Other wired SteamVR compatible headsets not explicitly mentioned should work with Rec Room out of the box as long as the horizontal FOV does not exceed 135° due to engine limitations around culling. Some examples of brands that manufacture wired SteamVR headsets are Pimax, Varjo, Bigscreen, DPVR, and more.
Virtual Desktop Wireless via Meta Quest/Pico = Great ✅
Virtual desktop users on Meta Quest and Pico devices can enjoy a pretty good wireless PCVR experience.
As an added tip, please do not attempt to run the Oculus launcher version of Rec Room when playing wirelessly using Virtual Desktop, as it will not work. Stick to the SteamVR version of Rec Room. For more information, read here.
Windows Mixed Reality Headsets = Great ✅
We offer native controls for the first generation of WMR headsets. While we do not offer native support for the HP Reverb G2 controllers, there are community bindings available.
Link Cable via Meta Quest = Okay ⭕
The added overhead of running both the Oculus runtime and SteamVR means that performance can suffer. We recommend users who use a Link cable to play PCVR to instead use the Oculus Launcher version of Rec Room, as it may run better.
Rift CV1, Rift S = Okay ⭕
The added overhead of running both the Oculus runtime and SteamVR means that performance can suffer. We recommend users who use the Rift CV1 or Rift S to instead play the Oculus Launcher version of Rec Room, as it may run better.
HTC Vive Cosmos, Focus 3 = Okay ⭕
We support the HTC Vive Cosmos and Focus 3 as they are native SteamVR headsets. However, we do not have official bindings for the controllers. Fortunately, there are plenty of good community bindings available through the SteamVR community bindings menu for Rec Room.
Air Link via Meta Quest = Poor ❌
The added overhead of running the game wirelessly via the Oculus runtime and SteamVR means that performance will suffer greatly. Furthermore, you may experience issues with throwing objects. If you wish to play PCVR Rec Room wirelessly using Air Link, please use the Oculus Launcher version of Rec Room.
Pimax Headsets on High FOV = Poor ❌
Some Pimax headsets support higher FOV modes which unfortunately do not render properly due to limitations with how our game is setup in our engine. Please use a lower FOV for the best experience.
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